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Pong Master 2000

 

Pongmaster 2000

The Pongmaster 2000 is an unusual device invented by a brilliant mind that came up with the idea that a ping pong paddle would be a great weapon. It is, essentially, a ping pong paddle that can parry energy bolts and inflict Mega Damage. It has a very short handle (that contains the E-Clip) and a large, flat head with sharpened edges.

 

Weapon: Pongmaster 2000

Cost: 5,000 credits

Type: Melee

Weight: about ¾ lb.

Damage: 2D4 MD (sharp edge), 1D4 MD (flat head)

Capabilities: May parry energy bolts much better that a normal vibroblade, but only with WP Ping Pong Paddle (WP:PPP is explained later)

E-Clip: lasts for three hours*

*Table for E-Clip Duration

If the Pongmaster takes a significant amount of energy bolts, it will be destroyed. After the E-Clip has run out, the Pongmaster may not take any more damage. MD only.

Damage: SD-No effect. Disintegrates or is dispersed.

Damage: 1D4-3D6 MD- Loss of 5 Minutes E-clip

Damage: 3D6+1-6D6- Loss of 15 Minutes E-clip

Damage: 6D6+1-Up- Loss of 30 Minutes E-Clip

If a blast is parried back to the original owner (as described in WP:PPP), then damage is halved to make up for the damage given to the Pongmaster 2000.

WP:PPP

Is the ability to use a ping pong paddle beyond expertise.

+1 parry at levels 1, 3, 5, 8, 10, 13

+1 strike at levels 2, 4, 5, 8, 11, 14

Strike Back at level 3.

Special Abilities: Strike Back: Anyone with WP:PPP and a Pongmaster 2000 (or similar weapon) may attempt to parry energy blasts at only -5. (This does not include the bonuses.) They, on the same turn (if they successfully parried), for no cost of attack, may attempt to hit the sender of the blast at -8. They may attempt to hit someone else at -10. Only the bonuses from WP:PPP may be applied.

 

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